This is a two-part project. The first part is about modeling an old fire station inspired by a building in my neighborhood. I created a trim sheet, built some modules, and then modeled the station. The brick texture is from texturehaven.com.
The second part is about integrating the building in Unreal and lighting it. The environment is from the Epic Store. Some assets and decals are from Megascan.
My Process is documented in this polycount thread: https://polycount.com/discussion/223854/wip-old-fire-station.