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The Shrine of an Angry God

3D Viewer

3D Process

3D Process

Topology (45K triangles)

Topology (45K triangles)

PBR Textures (Albedo, Roughness, Normal, Metalness)

PBR Textures (Albedo, Roughness, Normal, Metalness)

Unity 3D Realtime Screenshot

Unity 3D Realtime Screenshot

The Shrine of an Angry God

After playing some Uncharted I felt inspired to create a diorama with a giant pre columbian stone head lost in the wilderness as the centerpiece. This was a project with a lot of back and forth between ZBrush & 3DSMax. Substance Painter was used to bake, and draw the textures. Photoshop was used to produce alphas and masks for Painter and to assemble the presentation documents. Beauty shots were rendered in Marmoset toolbag.

My Pinterest Moodboard can be found Here: https://www.pinterest.fr/supercharleshen/angry-god-project/

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